Velocity: Definition and Mathematical Representation edit
Introduction edit
Velocity is a fundamental concept in physics that describes the rate at which an object changes its position with respect to time. Unlike speed, velocity is a vector quantity—it has both magnitude and direction.
Velocity is essential in kinematics, dynamics, and many real-world applications such as vehicle motion, projectile paths, and orbital mechanics.
Definition edit
The instantaneous velocity is defined as the time derivative of displacement:
Where:
- is the velocity vector,
- is the displacement vector,
- is time.
Average Velocity edit
Average velocity over a time interval is given by:
Where:
- is the change in displacement,
- is the change in time.
SI Unit edit
The SI unit of velocity is:
Velocity vs. Speed edit
- Velocity includes direction; it’s a vector.
- Speed is the magnitude of velocity; it’s a scalar.
Example: An object moving in a circle at constant speed has changing velocity due to direction change.
Motion with Constant Acceleration edit
When acceleration is constant, the following kinematic equation relates velocity and time:
Where:
- is the final velocity,
- is the initial velocity,
- is the acceleration,
- is time.
Relative Velocity edit
The velocity of object A with respect to object B is:
This concept is crucial in problems involving two or more moving observers or reference frames.
Graphical Interpretation edit
- The slope of a displacement–time graph gives velocity.
- The area under a velocity–time graph gives displacement.
Applications edit
- Vehicle dynamics and navigation
- Ballistic and projectile motion
- Fluid flow (e.g., velocity fields in aerodynamics)
- Orbital mechanics and astronomy