Velocity: Definition and Mathematical Representation edit

Introduction edit

Velocity is a fundamental concept in physics that describes the rate at which an object changes its position with respect to time. Unlike speed, velocity is a vector quantity—it has both magnitude and direction.

Velocity is essential in kinematics, dynamics, and many real-world applications such as vehicle motion, projectile paths, and orbital mechanics.

Definition edit

The instantaneous velocity is defined as the time derivative of displacement:

v=dsdt

Where:

  • v is the velocity vector,
  • s is the displacement vector,
  • t is time.

Average Velocity edit

Average velocity over a time interval is given by:

vavg=ΔsΔt

Where:

  • Δs is the change in displacement,
  • Δt is the change in time.

SI Unit edit

The SI unit of velocity is:

m/s(meters per second)

Velocity vs. Speed edit

  • Velocity includes direction; it’s a vector.
  • Speed is the magnitude of velocity; it’s a scalar.

Example: An object moving in a circle at constant speed has changing velocity due to direction change.

Motion with Constant Acceleration edit

When acceleration is constant, the following kinematic equation relates velocity and time:

v=u+at

Where:

  • v is the final velocity,
  • u is the initial velocity,
  • a is the acceleration,
  • t is time.

Relative Velocity edit

The velocity of object A with respect to object B is:

vA/B=vAvB

This concept is crucial in problems involving two or more moving observers or reference frames.

Graphical Interpretation edit

  • The slope of a displacement–time graph gives velocity.
  • The area under a velocity–time graph gives displacement.

Applications edit

  • Vehicle dynamics and navigation
  • Ballistic and projectile motion
  • Fluid flow (e.g., velocity fields in aerodynamics)
  • Orbital mechanics and astronomy

See Also edit