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Vector (physics)
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= Vector (Physics): Definition and Mathematical Representation = == Introduction == In physics, a '''vector''' is a quantity that has both '''magnitude''' and '''direction'''. Vectors are essential in describing physical phenomena such as displacement, velocity, acceleration, force, and momentum. Unlike scalars, which are described by a single value, vectors are represented by arrows whose length corresponds to magnitude and whose orientation indicates direction. == Definition == A vector <math>\vec{A}</math> in component form is written as: <math> \vec{A} = A_x \hat{i} + A_y \hat{j} + A_z \hat{k} </math> Where: * <math>A_x, A_y, A_z</math> are the components of the vector along the x, y, and z axes respectively. * <math>\hat{i}, \hat{j}, \hat{k}</math> are the unit vectors in the x, y, and z directions. == Magnitude of a Vector == The magnitude (length) of a 3D vector is given by: <math> |\vec{A}| = \sqrt{A_x^2 + A_y^2 + A_z^2} </math> For a 2D vector: <math> |\vec{A}| = \sqrt{A_x^2 + A_y^2} </math> == Direction of a Vector == The direction (angle <math>\theta</math>) in 2D from the x-axis is: <math> \theta = \tan^{-1} \left( \frac{A_y}{A_x} \right) </math> == Vector Operations == === 1. Addition === <math> \vec{C} = \vec{A} + \vec{B} = (A_x + B_x)\hat{i} + (A_y + B_y)\hat{j} </math> Graphically represented using the **head-to-tail** method or **parallelogram rule**. === 2. Subtraction === <math> \vec{C} = \vec{A} - \vec{B} = (A_x - B_x)\hat{i} + (A_y - B_y)\hat{j} </math> Equivalent to adding the negative of a vector. === 3. Scalar Multiplication === <math> k\vec{A} = (k A_x)\hat{i} + (k A_y)\hat{j} </math> Where <math>k</math> is a scalar. If <math>k < 0</math>, the vector direction is reversed. === 4. Dot Product (Scalar Product) === <math> \vec{A} \cdot \vec{B} = |\vec{A}||\vec{B}|\cos\theta = A_x B_x + A_y B_y + A_z B_z </math> Result is a scalar. === 5. Cross Product (Vector Product) === <math> \vec{A} \times \vec{B} = |\vec{A}||\vec{B}|\sin\theta\, \hat{n} </math> Where <math>\hat{n}</math> is a unit vector perpendicular to the plane of <math>\vec{A}</math> and <math>\vec{B}</math>. Result is a vector. == Unit Vectors == Unit vectors have magnitude 1 and indicate direction only. Common unit vectors are: * <math>\hat{i}</math> along x-axis * <math>\hat{j}</math> along y-axis * <math>\hat{k}</math> along z-axis Example: If <math>\vec{v} = 3\hat{i} + 4\hat{j}</math>, then: <math> |\vec{v}| = \sqrt{3^2 + 4^2} = 5 </math> == Applications in Physics == Vectors are used to represent: * [[Displacement]] * [[Velocity]] * [[Acceleration]] * [[Force]] * [[Momentum]] * [[Electric Field]] and [[Magnetic Field]] == Graphical Representation == Vectors are shown as arrows: * Length = magnitude * Angle = direction * Arrows can be added/subtracted graphically == See Also == * [[Scalar (physics)]] * [[Displacement]] * [[Force]] * [[Vector Addition]] * [[Dot Product]] * [[Cross Product]] * [[Unit Vector]] * [[Kinematics]]
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